

My gratitude goes to Lord Darcy for helping me find the error and giving me many good advices and Lomesul for tirelessly testing the new version and past failed fixes. The integrated webserver will also show this map.A format incompatibility is fixed, that has been causing the game to crash for those who don't have a later expansion or stuff pack installed. The generated map file structure can be used to show the map with tools like Leaflet. During this time the server can not be used for playing or any commands. NOTE that this will take a long time to execute (in the minutes) depending on how big the visited map is so far. The map will be rendered while people wander around but if you want to initially get everything mapped that has been visited prior to adding this mod (or prior to rev.131 which introduced this feature) you might want to run the command "rendermap". 3/ # -3 is the block number in x-direction (west to east)ĥ.png # 5 is the block number in y-direction (south to north) In each of them are folders for the X coordinates of the blocks which contain individual images for the Y coordinates: This folder contains one subfolder per zoom level, 0 being the most zoomed out whereas currently 4 is the normal size. Those images are stored within the save game folder in a folder named map. The map is rendered to image files as people visit the different places. See Integrated Webserver for more information. Player with ID 171 has stack for "stick" greater than allowed (2000 > 250)

Note that this might break on new versions of the 7dtd dedicated server. This mod is only for the dedicated server build Download
