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Warcraft 3 world editor
Warcraft 3 world editor










warcraft 3 world editor

  • Fixed an issue that was causing certain Reforged combat sounds to be used while in Classic mode.
  • The Blademaster’s attack animations have been updated to have less horizontal movement in Reforged mode, making it more consistent to interact with.
  • Selection circles for all the neutral ground units has been properly adjusted to fit around the unit.
  • Added the autocast frame to the Firelord’s Incinerate ability.
  • Fixed a bug where if a Demon Hunter died in demon form, the revive icon would be the demon form icon.
  • Guard Dog critters will no longer be invisible in Classic mode.
  • Fixed an issue where buildings that were unsummoned mid-upgrade could sometimes visually persist in-game, in Reforged mode.
  • Death Knights have been scaled down to be the correct size in Reforged mode.
  • Magtheridon will now animate correctly when its movement speed is slowed.
  • warcraft 3 world editor

    Fixed animation issues with the Naga Sea Witch’s Tornado spell.Random items placed using the unit palette will no longer be invisible in game.Naga units now have footprints in Reforged mode.We’ll continue to share more details as those features are nearing release, but know we’re here and hard at work on the game. Alongside our continued efforts to bring monthly patches with bug fixes and quality of life changes, the team is prioritizing delivering features like Ranked Ladders, Profiles, Clans, and Custom Campaigns. Just a quick note to let everyone know that we have a dedicated team here focused on Warcraft III.












    Warcraft 3 world editor